Games: Review:Rabbids Go Home external link

A.V. Club | Sun, Nov 15

The developers of Rabbids Go Home have no idea how to make a third-party Wii game. First, you debug code from an old, rejected GameCube project. Then you add inane waggle controls—because, you know, immersion. Create cover art in Photoshop Elements, pluralize the title with a Z if the game is...

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