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Miyamoto: Next Zelda will use MotionPlus for more realistic swordplay external link

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Joystiq | by Randy Nelson | Tue, Nov 3

Joystiq is the #4 Blogger for Wii

Nintendo's resident legend, Shigeru Miyamoto, has revealed that the next installment in the Legend of Zelda series on Wii will make use of Wii MotionPlus for more realistic sword combat and targeting. "In this (installment of the series), we're using MotionPlus to make you feel much mor...

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3 mainstream media and 3 bloggers weighed in on a similar topic

This Week, IGN says (in Nintendo Q&A in English) The Legend of Zelda Wii 2 (Wii)
Iwata and Miyamoto talk Zelda Wii, HD, and cats.

And Pedro Hernandez from Nintendo World Report says (in NEWS: The Legend of Zelda Wii to Use MotionPlus) The latest game in the Zelda series will use MotionPlus for swordplay and targeting.

Thumbnail And Vooks says (in First details on MotionPlus usage for next console Zelda) The accessory will obviously be used for swordfighting, but surprisingly itll also replace IR functionality for aiming Last E3, Shigeru Miyamoto shared that hed like for the next Zelda game on Wii to be MotionPlus-exclusive, and it seems that it might just be the case from what he explai...

And WASAlive ! wii games says (in Wii Zelda: MotionPlus improves swordplay) Miyamoto details use of MotionPlus in secret Zelda project. Little-to-nothing is known about the Zelda game Shigeru Miyamoto and his team are working on, except for the fact that it’ll use the Wii MotionPlus peripheral. Click here to read the full article Related Stories Britain’s first...

And CVG Online says (in Wii Zelda: MotionPlus improves swordplay) Miyamoto details use of MotionPlus in secret Zelda project.
Little-to-nothing is known about the Zelda game Shigeru Miyamoto and his team are working on, except for the fact that it'll use the Wii MotionPlus peripheral.

Click here to read the full article

Thumbnail And hattrick from WiiNintendo says (in Miyamoto on Next Zelda Wii and Spirit Tracks) From a recent interview with Miyamoto: [Zelda ST] will be really fun. It’s turning out to be rather challenging. Many of our Japanese customers were introduced to the Zelda series with Phantom Hourglass, and ST could prove to be kind of hard for them, but I thought we’d show them what Zelda is...

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