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Canada
We eked out a satisfying 40 frames-per-second from World in Conflict on a mixture of medium and high graphics settings and running at a resolution of 1680-by-1050. Call of Duty: World at War ran flawlessly with visual settings set to high and at full ...
| 1 | pc.qj.net |
| 2 | DigitalBattle |
| 3 | Jonny Guru |
| 4 | pc.ign.com |
UK It was all very evocative of World in Conflict, but slightly greener and with older-looking units. In fact, the more we learned about the gameplay, the more apt we thought comparisons to World in Conflict were. While some of the details are different a ...
Tue, May 26 | from bit-tech.net