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There was some graphical glitches such as path finding problems, collision problems and occasionally you will see fighters standing off on invisible platforms. Some of the environments looked great while there were a few parts where the level of detail in the textures made it look more l...
| 1 | Kotaku |
| 2 | Joystiq |
| 3 | Hq.Com
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| 4 | That VideoGame |
| 5 | Gizmodo |
| 6 | Xbox-Scene |
| 7 | 8Bit Joystick.com |
| 8 | XboxSolution |
| 9 | Engadget |
| 10 | Gamesweasel |
| 11 | Donkey Biscuits.com
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| 12 | YouTube |
| 13 | blogs.watoday.com.au |
| 14 | Hawty McBloggy Invi... |
| 15 | DigitalBattle |
Microsoft Research's Kodu Game Lab, described as "a new visual programming language made specifically for creating games," has been released on Xbox 360. Available under the Community Games--soon to be rebranded "Indie Games"--portion of the online Xbox Live Marketplace, the 167MB...
Wed, Jul 1 | from Shacknews